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EditMentor’s mission is to empower new digital creators and help them overcome their creative weaknesses. EditMentor's simple and manageable interface helps users feel more at ease and helps build up their creative characters.
Research
Product Design
UI/UX Design
Visual Language
Prototyping
B2B
Desktop App
EditMentor is not your typical video editing mentoring and teaching tool. EditMentor is a new unique form of teaching creative techniques, digital art, and much more! with a mission is to empower new digital creators and help them overcome their creative weaknesses.
Through simple and manageable interfaces EditMentor helps users feel more at ease and help build up their creative characters, they focus on two types of students, the ones that want to enhance and develop their editing and storytelling techniques; and the others who are completely new in the video editing world and are here to start learning everything from scratch.
Considering the number of online courses, and the number of competitors in the market, it is necessary to think also about something original in design so that the service can stand out from the crowd.
The task at hand was very vague. EditMentor offers two different services to learn video editing techniques, and master two different platforms which are AVID and Adobe Premiere Pro. Create an interface that did not confuse students between the two editing platforms and well as not bring confusion regarding the lessons they are attending, whether it was a beginner’s course or advanced storytelling development lessons. According to these purposes, we distinguished the following basic functions:
Based on online reviews and user interviews, we learned that video editors prefer using customized keyboard shortcuts while editing to help speed up the process, also that users tend to dose off during class sessions.
The lessons had to be interactive and engaging. The main focus of lesson plans was the students enrolling in a class, participating, and completing their tasks in a smooth process.
Started with working on the site from the research of existing products and the concept of user interface and experience. Since online teaching and video editing practices are best made on a desktop, the decision was made, to begin with, designing the web and tablet interface which was supposed to be more widely used and simpler for the target users.
Based on the review and analysis, the following was planned:
Editor’s Keyboard
EditMentor
website design.